Usability engineering
EE-600 / 3 credits
Teacher(s): Carrara Sandro, Lang Virginia, Stradolini Francesca
Language: English
Remark: Next time: Spring 2024
Frequency
Every year
Summary
Human Factors Engineering theory and research methods will be covered through an interdisciplinary focus on human cognition, behavior and physiology (ergonomics) in the design, development and evaluation of product technology. A final applied projects will demonstrate HFE skills.
Content
Introduction to Human Factors/Usability Engineering theory and research methods.
Human Factors Engineering/Usability is interdisciplinary and focuses on human cognition, behavior and physiology (ergonomics) in the design, development and evaluation of product components and complete products. Usability Engineering focuses on the testing/evaluation of product components and complete products to ensure users can use the product safely and effectively.
This course will focus on human systems integration and human functions in human-machine/product systems:
- Examples of devices with reference to their usability: both complete and in design
- Definitions of Devices' Usability and related Human Factors Engineering
- Human Cognition and Product Design:
- Human Perception, Human Learning, Human Memory and Attention
- Human Physiology and Product Design:
- Ergonomics
- Human Factors and the Product Design and Development Process
- Human Factors and Usability Research Methods
- Human Factors and:
- Software Applications
- Transportation
- Medical Devices
- Consumer Products
- Human Factors and Usability Research Methods
Note
Introduction to Human Factors theory and research methods that are used to design and evaluation usable, safe, and effective devices. Application of these Human Factors methods and theories will be accomplished by means of course exercises and a final project.
Master students are welcome.
Keywords
Usability, design, human factors, biomedical.
Learning Prerequisites
Required courses
Statistics, Engineering Design Course, System design Course.
Learning Outcomes
By the end of the course, the student must be able to:
- Design at the system level a product that takes into account Human cognitive processes
- Design at the system level a product that takes into account Human physiological characteristics: ergonomics
- Design a usability research test.
- Complete a usability research test.
- Use different Human Factors standards and best practices to design a system in the following area: Software Application, Transportation, Medical Devices, Consumer Products, etc.
Assessment methods
Project report.
Resources
Bibliography
- Book: Norman, D. (2013), The Design of Everyday Things. MIT Press.
- Book: Sanders, M. S., & McCormick, E. J. (1993). Human factors in engineering and design (7th ed.). Mcgraw-Hill Book Company
Ressources en bibliothèque
Moodle Link
In the programs
- Exam form: Project report (session free)
- Subject examined: Usability engineering
- Lecture: 24 Hour(s)
- Exercises: 9 Hour(s)
- Project: 12 Hour(s)