Fiches de cours 2017-2018

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Games for Crowds and Networks

CS-714

Lecturer(s) :

Celis Laura Elisa

Language:

English

Frequency

Every 3 years

Remarque

Next time: Fall 2018

Summary

We will focus on the complex interplay between individuals and the networks/crowds that they form. We will study a variety of real-world problems on socioeconomic networks/crowds from the perspective of game theory, and develop the techniques required to rigorously analyze these problems.

Content

Learning outcomes:
Students will learn core concepts from game theory including but not limited to: strategic/extensive form, pure/mixed strategies, equilibrium concepts, mechanism design, proper scoring rules, social welfare and price of anarchy.
Students will become familiar with a variety of application areas, and understand how to model and approach them from a game theoretic point of view.
Students will directly apply this knowledge in a mini-project for the cour

Content:

Keywords

Game theory, networks, crowds, markets, aggregate behavior

Learning Prerequisites

Important concepts to start the course

mathematical maturity

In the programs

Reference week

 
      Lecture
      Exercise, TP
      Project, other

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  • Autumn semester
  • Winter sessions
  • Spring semester
  • Summer sessions
  • Lecture in French
  • Lecture in English
  • Lecture in German